Kotlin is a modern, statically typed programming language that makes development faster and more enjoyable. It is widely used for Android app development, web development, and server-side development. Kotlin supports object-oriented and functional programming paradigms, making it versatile for various types of projects. It’s capability of DSL (Domain Specific Language) creation makes it more powerful.
Few things I like about Kotlin are
- Extension functions and higher-order functions make the code more readable and maintainable.
- Kotlin’s null safety features reduce the risk of null pointer exceptions.
Few things I dislike about Kotlin are
- The learning curve can be steep for beginners due to its rich feature set.
- The compilation time can be slow for large projects.
Variables
Variables in Kotlin can be declared using var
for mutable variables and val
for read-only (immutable) variables. Kotlin supports type inference, allowing you not to explicitly declare the variable type in most cases.
Syntax and Example:
// Variable declaration ( mutable )
var name: String = "John Doe"
var age = 30 // Type is inferred to be Int
// Variable declaration ( immutable )
val name: String = "Jane Doe"
val age = 25 // Type is inferred to be Int
Control Statements
Kotlin’s control flow statements are similar to other languages, including if-else, when (switch-case), and loops (for, while).
Syntax and Example:
// If-else statement
val number = 10
if (number > 0) {
println("Positive number")
} else {
println("Negative number or zero")
}
// For loop
for (i in 1..5) {
println(i)
}
// While loop
var i = 1
while (i <= 5) {
println(i)
i++
}
// When (switch-case) statement
val grade = 'A'
when (grade) {
'A' -> println("Excellent")
'B' -> println("Good")
'C' -> println("Fair")
else -> println("Fail")
}
Functions
Functions in Kotlin are defined using the fun
keyword. They can have parameters and return types. Lambda expressions and higher-order functions are also supported.
In kotlin, functions are first-class citizens, which means they can be passed as arguments to other functions, returned as values from other functions, and assigned to variables.
Syntax and Example:
// Function declaration
fun greet(name: String): String {
return "Hello, $name!"
}
// Lambda expression
val sum: (Int, Int) -> Int = { a, b -> a + b }
// Extension function for a Class (MyClass)
fun MyClass.myExtensionFunction() {
println("Hello, Extension!")
}
// function with multiple return values
fun getPerson(): Pair<String, Int> {
return Pair("Alice", 25)
}
val (name, age) = getPerson()
// function with implicit return
fun implicit(): String {
if(1 == 1) {
"A" // This will be last expression encountered by function, it will be returned.
} else {
"B"
}
}
// Higher-order function
fun operation(x: Int, y: Int, op: (Int, Int) -> Int): Int {
return op(x, y)
}
val result = operation(10, 5, { a, b -> a + b } ) // result = 15
// or
val result = operation(10, 5) { a, b -> a + b } // result = 15
Kotlin allows you to have trailing lambdas, which means if the last parameter of a function is a lambda, you can pass it outside the parentheses.
fun operation(x: Int, y: Int, op: (Int, Int) -> Int): Int {
return op(x, y)
}
val result = operation(10, 5) { a, b -> a + b } // result = 15
This is very useful for creating DSLs (Domain Specific Languages) in Kotlin.
Data Structures (Classes)
Kotlin uses classes and objects for data encapsulation. Data classes provide a concise way to create classes that are primarily used to hold data.
Syntax and Example:
// Class
class Person(var name: String, var age: Int)
// Data class
data class User(val name: String, val age: Int)
// Creating an instance of a class
val person = Person("Alice", 30)
// Accessing properties
println(person.name)
// Creating an instance of a data class
val user = User("Bob", 25)
// Accessing properties
println(user.name)
The difference between a class and a data class is that a data class automatically generates equals()
, hashCode()
, and toString()
methods, and a copy()
method for creating a copy of an object with modified fields.
Interfaces
Interfaces in Kotlin can contain abstract methods as well as method implementations. They are defined using the interface
keyword.
Syntax and Example:
interface ClickListener {
fun onClick(event: Event)
}
class Button : ClickListener {
override fun onClick(event: Event) {
println("Button clicked")
}
}
Collection Manipulation
Kotlin provides a rich set of collection classes, including lists, sets, and maps. Collections can be mutable or immutable.
Syntax and Example:
// List
val numbers = listOf(1, 2, 3, 4, 5)
// Iterating through a list
for (number in numbers) {
println(number)
}
// List functions
val first = numbers.first()
val last = numbers.last()
val evenNumbers = numbers.filter { it % 2 == 0 }
val mappedNumbers = numbers.map { it * 2 }
val sortedNumbers = numbers.sorted()
// Map
val ages = mapOf("Alice" to 25, "Bob" to 30)
// Iterating through a map
for ((name, age) in ages) {
println("$name is $age years old")
}
// Mutable list
val mutableNumbers = mutableListOf(1, 2, 3, 4, 5)
mutableNumbers.add(6)
mutableNumbers.remove(3)
// Mutable map
val mutableAges = mutableMapOf("Alice" to 25, "Bob" to 30)
mutableAges["Charlie"] = 35
mutableAges.remove("Bob")
Error Handling
Kotlin handles errors using try-catch blocks and supports checked exceptions.
Syntax and Example:
// Try catch
// Throwing an exception
fun divide(a: Int, b: Int): Int {
if (b == 0) {
throw ArithmeticException("Division by zero")
}
return a / b
}
// Error handling
try {
val result = divide(10, 0)
} catch (e: ArithmeticException) {
println("ArithmeticException caught!")
}
// Result
sealed class Result<out T> {
data class Success<out T>(val value: T) : Result<T>()
data class Failure(val exception: Throwable) : Result<Nothing>()
}
fun riskyOperation(): Result<String> {
if (/* something goes wrong */) {
return Result.Failure(Exception("Uh-oh, something failed!"))
} else {
return Result.Success("Success!")
}
}
fun main() {
val result = riskyOperation()
when (result) {
is Result.Success -> println(result.value)
is Result.Failure -> println("Error: ${result.exception.message}")
}
}
// runCatching
fun riskyOperation2(): Int {
// ... code that might throw an exception
}
fun main() {
val result = runCatching { riskyOperation2() }
result.onSuccess { value -> println(value) }
.onFailure { error -> println("Error: ${error.message}") }
}
Concurrency
Kotlin concurrency is primarily achieved through coroutines, which are light-weight threads.
Syntax and Example:
import kotlinx.coroutines.*
fun main() = runBlocking {
launch {
delay(1000L)
println("World!")
}
println("Hello,")
}
Ecosystem
Installation
Kotlin runs on JVM so we need to install java and kotlin compiler.
SDK Man can be used to manage Java and Kotlin
- Download and install the IntelliJ IDEA for code editing
Install java and kotlin
sdk install java && sdk install kotlin
Hello World
fun main() {
println("Hello, World!")
}
compile and run
kotlinc Application.kt -include-runtime -d app.jar && \
java -jar app.jar
CLI
kotlinc <file-name.kt> -include-runtime -d <file-name.jar>
: Compile Kotlin file to a jar filejava -jar <file-name.jar>
: Run the compiled jar filekotlinc-jvm
: Start the Kotlin REPL (Read-Eval-Print Loop) for interactive programming session
Build Tools and Package Management
- Gradle or Maven: Both are popular build tools and dependency management tools for Kotlin projects, similar to how they are used in Java projects.
I prefer gradle. SDKMAN can be used to install gradle as well.
sdk install gradle
to add a dependency in Gradle:
dependencies {
implementation("org.jetbrains.kotlin:kotlin-stdlib")
}
to add a dependency in Maven:
<dependency>
<groupId>org.jetbrains.kotlin</groupId>
<artifactId>kotlin-stdlib</artifactId>
<version>1.5.21</version>
</dependency>
Popular Libraries
- Ktor - Framework for building asynchronous servers and clients in connected systems
- Jetpack Compose - Modern toolkit for building native UI for Android apps
- Spring Boot - Makes it easy to create stand-alone, production-grade Spring based Applications
- Exposed - Lightweight SQL library for Kotlin
- Arrow - Functional programming in Kotlin
- Kotlinx.coroutines - Library for managing background tasks with simplified code and reducing needs for callbacks
- MockK - Mocking library for Kotlin
Kotlin’s ecosystem is tightly integrated with Java’s, allowing the use of all existing Java libraries and frameworks, while also providing a more concise and expressive syntax.
Special Features
- Null Safety: Kotlin’s type system is designed to eliminate NullPointerExceptions from the code.
- Extension Functions: Allow you to extend a class with new functionality without having to inherit from the class.
- Coroutines: For asynchronous programming and more efficient handling of operations that can block, such as network calls or long computations.